Here is a clear example of my failure at the rigging process:
Another thing I focused on this week was finishing up and fixing my helicopter. My final plan for this project is to have my biped/character jump out of the helicopter while it is in flight and land in water. The only difficulty with this project is that I seem to be having trouble animating a door for my helicopter. I have created the windows on the sides, and finished almost everything else, but creating sliding doors for it seems to be quite the difficult task
The other thing that I'm having some trouble with is animating the window for the cockpit to its final shape. I've been able to modify it to something that looks better than what it originally looked like, but it still needs a lot of work. I suppose I am slowly making progress with that part of the project.
Here is what the codified cockpit currently looks like:
It still needs a lot of work, but it's slowly getting better and better each day.
This has been a PSA,
Captain out
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